Items

Obsidian Sceptre

Obsidian Sceptre

Obsidian Sceptre

Sceptre
Range: 1.9
Base attack rate: 0.98
Implicits
+55 Melee Damage+[55 - 65] Spell Damage
Required Level: 75

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Added Critical Strike Multiplier
has a reroll chance of 40%. This means that whenever it is picked out of the 45 available affixes, there is 40% for the rolling process to happen again.

AffixChance to roll and keep
Added Critical Strike Multiplier
2.01%
Added Melee Cold Damage
2.51%
Added Melee Crit Chance
2.67%
Added Melee Fire Damage
2.51%
Added Melee Lightning Damage
2.51%
Added Melee Physical Damage
3.34%
Added Melee Void Damage
3.34%
Chance To Blind
0.67%
Chance To Chill
1.67%
Chance To Ignite
1.67%
Chance To Poison
1.67%
Chance To Shock
1.67%
Chance To Slow
0.84%
Freeze Rate Multiplier
3.34%
Health On Kill
3.34%
Increased Cast Speed
3.34%
Increased Cold Damage
1.67%
Increased Critical Strike Chance
2.67%
Increased Damage Over Time
3.34%
Increased Elemental Damage
3.34%
Increased Fire Damage
1.67%
Increased Lightning Damage
1.67%
Increased Melee Attack Speed
3.34%
Increased Melee Damage
3.34%
Increased Melee Stun Chance
3.34%
Increased Necrotic Damage
3.34%
Increased Physical Damage
3.34%
Increased Poison Damage
2.34%
Increased Spell Crit Chance
1.34%
Increased Spell Damage
3.34%
Increased Stun Chance
3.34%
Increased Void Damage
2.01%
Melee Health Leech
3.34%
Lightning Damage And Leech
3.34%
Spell Damage and Reduced Mana Cost
3.34%
Minion Spell and Bow Damage
1.00%
Minion Melee and Spell Damage
1.50%
Physical Penetration and Minion Physical Penetration
0.50%
Fire Penetration and Minion Fire Penetration
0.50%
Cold Penetration and Minion Cold Penetration
0.50%
Lightning Penetration and Minion Lightning Penetration
0.50%
Void Penetration and Minion Void Penetration
0.50%
Necrotic Penetration and Minion Necrotic Penetration
0.50%
Poison Penetration and Minion Poison Penetration
0.40%
Mana and Mana Spent Gained as Ward
3.34%

Uniques

Gaspar's Will

Gaspar's Will

Sceptre
Range: 1.9
Base attack rate: 0.98
Implicits
+55 Melee Damage+[55 - 65] Spell Damage
Modifiers
+[7 - 12] Spell Void Damage+[135% - 245%] Chance to Ignite on Spell Void Hit[14% - 28%] increased Fire Cast Speed100% Chance to cast Decimate when you use a Fire Spell (4 second cooldown)
Set
50% Cooldown Reduction for Decimate (2 items)15% more Damage to Bosses and Rare Enemies (3 items)100% Increased Area with Decimate (3 items)
Required Level: 75
The Shattered Cycle

The Shattered Cycle

Sceptre
Range: 1.9
Base attack rate: 0.98
LP18% | 1% | 0.021% | 0%
Implicits
+55 Melee Damage+[55 - 65] Spell Damage
Modifiers
+[1 - 2] to Runic InvocationAfter you directly cast a One Rune Invocation you gain Dawn to DuskDirectly casting a Two Rune Invocation consumes Dawn to Dusk to gain +48 Spell Damage and 24% increased area and grant you Dusk to MidnightDirectly casting a Three Rune Invocation consumes Dusk to Midnight to gain +96 Spell Damage and 48% increased area[24% - 36%] increased Cast Speed[24% - 36%] increased Mana Regen
Required Level: 72
Aberroth's Command

Aberroth's Command

Sceptre
Range: 1.9
Base attack rate: 0.98
LP21% | 2% | 0.047% | 0%
Implicits
+55 Melee Damage+[55 - 65] Spell Damage
Modifiers
Void Cleave is now instant and is no longer a movement skillVoid Cleave no longer has a weapon requirementRavaging Auras created by Void Cleave lasts an additional [6 - 12] seconds and have +40% Void Penetration[200% - 285%] increased Damage over Time[20% - 25%] increased Area for Area Skills+[8% - 20%] Void Penetration
Required Level: 65
Updated for Cycle 1.1 Harbingers of Ruin

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